Category Archives: anime
I’m not the world’s biggest otaku these days (I don’t have the time, and there hasn’t been a ton that’s grabbed me since the moe invasion) but I’ll make no secret of my love for the medium. There’s some wonderful scifi ranging from “soft enough to spread on a bagel” (As TvTropes describes Tengen Toppa Gurren Lagann) to real-world hard (Space Brothers, which gave me the surreal chance to see George Bush International Airport, a place I’ve spent a lot of time, in animated ). One of those luminaries is the cyberpunk series Ghost in the Shell.
It’s not without its flaws. Animated nudity isn’t terribly offensive to me, but I’d have preferred less of it in the first movie. (It was the 90s. It was a boundary pushing time for anime.) But it’s an interesting world, full of life and fascinating questions and if there’s a true heir to William Gibson’s Neuromancer, it’s probably Ghost in the Shell.
I don’t know much about Origa, the Russian woman who sang the opening for Ghost in the Shell: Standalone Complex, provided vocals for FFXIII-2, and collaborated with the beloved anime composer Yoko Kanno. But what I heard from her was lovely, and brought me joy over the years. Her voice will be missed.
Over in Japan, word has broken that new singers are being auditioned for a new Macross series. This is news that has me screaming like a little girl inside.
For those of you who aren’t incredibly familiar with me yet, anime has been a fairly formative thing in terms of the way I plot. I’m not huge into anime the way I once was (At the dawn of Pokemon, a friend and I went to see the first movie, because that’s how uncommon it was to get an anime release of any sort in our theaters. It was a dark time.) there are still a few series I go ga-ga for. Macross is pretty much the top. I’m a sucker for any show with good characters, giant space battleships, and beautiful airplanes. (In space.) Read the rest of this entry